This issue of Retro Gamer is out now, celebrating Street Fighter’s 35th anniversary. Our massive 10-page article talks not only to the folks at Capcom, but to those who have been influenced by the iconic fighting game, from game developers to game journalists.
Capcom itself has high hopes for its long-running series, with Street Fighter 6 director Takashi Nakayama joking, “We’ll probably be on Street Fighter 12 by then” when asked where he’ll see the series in 35 years Time. “I don’t know what that’s going to look like, so I guess the best I can hope for is that people still love the series by then.”
Given that the series is making a splash this weekend at EVO 2022, the leading fighting game community event (Street Fighter 5 has a full stage), if any current franchise is still around in the late 2050s, it could be Street Fighter.
In addition to celebrating Street Fighter, we re-enter the orbit of the critically acclaimed space trading sim Elite, learn how the cult Amiga shooter Agony was made, and reveal why Bandai Namco thinks it’s time to resurrect Klonoa series.
We also showcase 40 of Codemasters’ most famous budget games of the late ’80s and early ’90s, find out how BBC micropub Software Invasion came to be, and find out why Super Space Invaders is still such an acclaimed sequel.
Enjoy this issue and don’t forget to subscribe – Retro Gamer Issue 236 is available in store and Online via Magazines Direct (opens in new tab) immediately.