Latest Post

The Ultimate Guide To 613 Hair Color: The Blue-Eyed Beauty The Kinky Straight U Part Wig Is The Ultimate In Creative Hair Solutions


On July 21, EA released renew The Sims 4 Policy Regarding Modding and Content Creation. While the post says EA understands that mods are an “important part” of the player experience, and outlines how players can re-enable mods after they were automatically disabled after The Sims 4’s latest update, it also laid out a set of guidelines for content creators New rules and modders – not everyone is happy with them.

According to EA’s new guidelines, The Sims 4’s custom content creators are no longer allowed to “promote mods in a way that implies they are endorsed by or affiliated with The Sims, Maxis, or Electronic Arts.” Therefore, creation is prohibited Players use “any game logo or trademark, including plumb versions or key art designs” to promote their creations.

While this may be an inconvenience for modders, the second set of terms has proven to be more controversial. According to the post, all content created by modders must now be freely distributed to the public. Mods can no longer be “sold, licensed, or rented for a fee”, nor can they contain features that support “currency transactions of any kind”. EA added that creators are free to “recover their development costs” by generating revenue and donations from advertising on their sites — as long as any in-game content they create doesn’t sit behind a paywall.

Shortly after the announcement, content creators began to speculate on whether this would affect the community’s popular early access paid model, in which creators offer mods and custom content to paying subscribers on sites like Patreon, and on Open them up for a while. for public access. Earlier today, Twitter user MarlynSims96 shared their conversation with EA support, suggesting that this is indeed the case.

While EA hasn’t added any terms that explicitly prohibit the early access model, the tweet — along with the new “non-commercial” requirement — means that’s likely to be the case.Although some members of the community celebrate decisionwhich will basically give all players free access to all the modified content, with others worrying about the new policy.

“Early access pricing is now a goal for EA, where it wasn’t an issue before,” popular Sims 4 architect and EA creator Kawaii Foxita Tell GameSpot. “For me, using Early Access as a way to get some money for the work these creators do is a better way, and I’m all for paying creators so they can get their work early. This is my “don’t think EA should be removed. People deserve some form of compensation for the work and time they put in, so early access is a great way to do that. “

For some, this compensation has proven essential to their daily lives.in their Patreon Posts Regarding the policy change, creator Jelly Paws wrote that Patreon funding is part of what allows them to pay rent, medication and other necessities.

“Early access to Patreon is one of the only reasons I can afford my own medication, food, pet care and an apartment so I can live on top of my disabled dad to care for him,” JellyPaws wrote. “See Early Access It’s really frustrating to be eliminated, but I hope everyone will continue to support my work, even without early access privileges.”

Jelly Claw is a multiple Sims 4 modder who used Patreon and early access mods as means of income, but now the perks are removed due to EA’s new policy. Another modder, ChewyButterfly, had the same situation.

“Patreon has been helping me buy the least amount of groceries for the past few months when my job has been slipping,” ChewyButterfly wrote Patron. “I really wish EA released another statement clarifying Early Access because they didn’t say Specifically This is not allowed. But until then, there is no more early access. “

The Sims 4 community on Reddit has well received Creators like JellyPaws and ChewyButterfly, who opted for EA’s new rules — even as those who “abuse” paywall agreements get frustrated, putting creators in this position.

However, quite a few creators choose to maintain current business practices. Felixandre, one of the most popular Sims 4 content creators, made no mention of the policy change on their Twitter or Patreon. Felixandre currently has as many as 4,433 customers, each contributing at least $5 per month to creators. Similarly, aggressive kitten (He sits with 649 customers and pays at least $6 a month), hey harry (4,293 customers paying at least $2 per month), and Sixam CC There is no mention of the intention to stop. MaxisMatchCCWorld and dark indigo Both shared their thoughts on EA’s new policy on its Patreon, but both said they’ll continue business as usual until early access mode is explicitly banned.Finally, both cattle factory and PixelVibeSims He’s been slammed on Reddit for discovering a “loophole” in EA’s terminology. Both creators have said they will sever any ties to The Sims 4 franchise, and that the 3D models they build are their own property.

Ultimately, the issue is a divisive one, with members of the Sims 4 community finding themselves in various places with broad thoughts on the matter.

“As someone who builds mostly with custom content, I can understand why people are not happy with paywalls,” KawaiiFoxita said. “It didn’t really bother me at first because I thought these people who create these wonderful meshes and assets should pay for the time and effort they put in. They are artists at the end of the day, and I support the artists’ work to the best of my ability. Also That said, I also understand what’s going on for those who can’t afford it and those who think they’re violating the terms of service.

However, KawaiiFoxita also brings another good point. The Sims 4 community largely sees modders as first responders when something goes wrong in the game, and has also brought more players to the franchise with mostly free additions.

“A lot of people who use mods and CC think the game won’t be playable in its current state without them. So with many modders earning less, that could mean they don’t create anymore – if they don’t The longer you create, the risk of losing the majority of your player base,” KawaiiFoxita said. “EA should really take notice of what’s going on in the modding and custom content community and consider hiring these creators to help implement these features/assets in the game itself so they can be rolled out beyond PC players, while These people can be rewarded for everything they do.”

GameSpot has reached out to EA for comment on the policy change, but has yet to hear back.

GameSpot may receive a commission from retail offers.

The products discussed here have been independently selected by our editors. GameSpot may share revenue if you purchase any product on our site.





Source link

Leave a Reply

Your email address will not be published. Required fields are marked *